| Arrival, Purchase Entry |
| We give everyone about a half hour window to find the address and arrive. |
Buy chips | Pay your Buy-in for your starting chips, $10 gets you $1,500 in chips. You may also pre-pay $10 for the last Add-on of chips (See Add-on below in First Break .) |
Seating | Choose random seating cards; sit at appropriate table |
| First Hour of Play |
| A Re-buy during this first hour is allowed if you are under $1,500 in chips while between playing hands. Paying $5 gets you $1,500 more in chips. During this time you may go All-In and still Rebuy before the next hand begins. |
Play | 30 minutes, Blinds: 10 / 20 (respectively, the Small Blind / Big Blind) |
| 30 minutes, Blinds: 20 / 40 |
| First Break |
Color-up | Color up White chips ( Please stack in groups before leaving the table ) |
| Eat; relax; smoke 'em if you got 'em |
Re-Seat | Choose random seating cards, move to appropriate table |
Buy Add-on booster | Optionally now, you may pay for Add-on booster chips; $10 gets you $3,000 in chips (or) $5 gets you $1,500 in chips. Note, some of you may have pre-paid for yours earlier at the Arrival time. |
| Second Hour of Play - No more purchases |
Play | 20 minutes, Blinds: 50 / 100 |
| 20 minutes, Blinds: 100 / 200 |
| 20 minutes, Blinds: 150 / 300 |
| Second Break |
Color-up | Color up Red chips from stacks |
| Smoke 'em if you got 'em |
| Third Hour of Play |
Play | 20 minutes, Blinds: 250 / 500 |
| 20 minutes, Blinds: 500 / 1000 |
| 20 minutes, Blinds: 750 / 1500 |
| Third Break |
Color-up | Color up Blue chips from stacks |
| Smoke 'em if you got 'em |
| Final round, until Winners declared |
Play | 20 minutes, Blinds: 1000 / 2000 |
| 20 minutes, Blinds: 2000 / 4000 |
| Thereafter, doubling blinds each time |
Post Blinds | Small Blind and Big Blind are posted, starting clockwise at the Dealer's left. |
Deal 2 Cards | Dealer deals two cards face down to each player from a shuffled deck. |
FIRST Betting Round (a.k.a. Pre-flop) | The first player to the left of the Big Blind must either Call, Call With Raise (more simply: Raise ), or Fold. If all players in this round Fold or Call, then the player with the Big Blind has a final option to Stand Good or Raise. |
Deal The Flop | Dealer places the next card from the deck face down as a burn card and then places the next 3 cards face up to begin the formation of the community cards. |
SECOND Betting Round | The next round of betting begins at the player to the Dealer's immediate left. That player may either Check with a zero bet or Open with a minimum value of the Big Blind. During their turn to bet, a player may Fold their hand to be out of the hand. Subsequent players to a Check may either Check, Open, or Fold. Subsequent players to an Open may Call, Fold, or Raise. |
Deal the Turn (a.k.a. 4th Street) | Dealer deals a burn card face down, then deals face up 1 more community card. |
THIRD Betting Round | Same betting as in 2nd Betting Round |
Deal the River (a.k.a. 5th Street) | Dealer deals a burn card face down, then deals face up 1 more community card. |
FOURTH and Final Betting Round | Same betting as in 2nd Betting Round |
The Showdown | The player to the left of the last player to call displays their hand, followed by any remaining players. A player may muck their hand by not displaying it and thereby removing themselves from hand contention. |